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Messages - Obi-Rak Kaeliri

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Art and Elfquest / Re: The Fate of EQFA.com
« on: March 14, 2014, 04:07:56 PM »
Quote from: Tah-Marien
Oddly enough one of SweetWater Fan Club's first (ever) over seas members was Windwalker, known to me now as KAYEL.

Wooooow! I don't mean to derail the conversation, but I had to login to say "woooooow" on that. That was long ago and far away. I ended up in Pacific Northwest but curiously enough, I still have the fanzines I received back in Finland.

That's all.

Everybody knows ZFS is where it's at :P

Art and Elfquest / Re: Fate of EQFA
« on: January 31, 2012, 08:30:40 AM »
Hi Faerydae -- I hope you're feeling better :)

What is currently happening is that Warg and Mirr are basically going to do what you suggest on Warg's server. There's a team of members who have volunteered to act as mods on the new incarnation of the site, and the transition is being hashed out in a private section of this forum.

Art and Elfquest / Re: 2012 & 2013 Pin-Up Planner for Sale
« on: January 29, 2012, 06:40:23 PM »
Ooofh. That's a complex topic right there, colors and their behaviour. Just to put things into perspective, the study of quantum mechanics spawned from study of the black body object which is an intrinsic theoretical component of color management. It's not really about colors being out of gamut, but rather the printer and monitor producing different colors from the same numeric value.

On the topic of reflective vs. transmissive, you're correct. However, it is possible to accurately simulate, on a screen capable of reproducing the printer's color gamut, how a printed copy will look like given specific lighting conditions. The "standard" of 6500°K whitepoint roughly corresponds to bright mid-day sun somewhere near southern California.

On the printer side there are ways to make inks that change less in visual appearance under different lighting conditions, but you can never get away from it.

Art and Elfquest / Re: Fate of EQFA
« on: January 29, 2012, 02:54:02 PM »
Alea iacta est.

Art and Elfquest / Re: 2012 Pin-Up Planner for Sale - Got Mine!
« on: January 20, 2012, 05:52:40 PM »
Hey! My birthday! November the 4th! There's nothing naughty happening on my birthday.

Art and Elfquest / Re: Fate of EQFA
« on: January 17, 2012, 06:45:55 PM »
Fortunately it looks like someone is taking over running this site -- including a complete replica of the site's contents. There'll also be more people actively involved in running the site, so things could spice up a bit too :)

Also, Foxeye and I will still hold on to a copy of this site's database, so we can help if someone really needed to get in touch with someone. With Google's help, Foxeye and I are pretty easy to find on the Internet.

Art and Elfquest / Re: WANTED: Council of Elders
« on: January 17, 2012, 01:08:37 PM »
In general if your name, email address, or username doesn't show up on Google, we use a bunch of criteria to figure out whether you're legitimate. There's a lot of heuristics going on :)

For instance, you...
  • ...get rejected if the IP address you used to register belongs to an open proxy
  • ...get rejected if your username is obviously automatically generated with an equally dubious email address, unless there are Google-hits proving you to be legitimate
  • ...get rejected if your username looks automatically generated, the IP address you're connecting from belongs to a webhost or colo provider, and there are no Google-hits proving that you're a legitimate user
  • ...are left to stew for up to 48 hours if your IP address comes from a country with a track record of dubious sign-ups and there are no Google-hits; usually malicious IP addresses show up on stopforumspam.com or botscout.com within 24 hours
  • ...etc. etc.

This is in addition to the automatic filtering that uses the stopforumspam.com and botscout.com databases.

Art and Elfquest / Re: Fate of EQFA
« on: January 15, 2012, 12:06:42 PM »
Now, on the topic of site longevity, there is always the option of going to a Deviantart or Yahoo! group.

That means that if someone does take on the mantle of running this site, and a year later decides that it's too much work, this group can just as easily migrate to a dA or Y! group at that point. When we're talking about someone taking over the site, we're not talking about everyone having to start over: we're talking about doing a proper site-migration, with database, user accounts, posts, galleries, and even the site URL intact. There'd be no wasted effort from the part of members.

Migrating to a dA or Y! group on the other hand would require everyone to start fresh.

If there would not be migration of this site's content, there'd be little benefit to running a separate site over using a dA or Y! group.

With that out of the way, on the topic Warg+Mirr (or someone else) taking over running the site, let this be clear: this would be your show and neither Foxeye nor myself would (or indeed could) impose any choices upon you. Fundamentally we would just provide you with a database dump and a bunch of gallery files, and you're left to do with them as you please. We will, of course, reserve the right to choose to whom we provide these sensitive items :)

That said, given the concerns voiced in this thread, I would recommend that the new hosts of the site distribute the site management load by enlisting the help of the community. This is actually something that has always been a part of our roadmap for phase-2 implementation strategy of this latest incarnation of EQFA (in addition to the feature roadmap): when Foxeye and I started this site the larger Elfquest community was too amorphous to draw upon, so we were left to our own devices to design and implement all aspects of this site. Now EQFA has a community to draw upon, and it might be beneficial to bring the community in on running and improving the site in limited fashion. Enlisting the help of moderators could be one way, but another way could be setting up contests for letting our CSS+XHTML savvy members design a new theme for the site.

The decision on whether to use moderators is not clear-cut by any means, and there are pros and cons to both approaches, but in the long term I feel it can help lessen the load for the sysadmin and the super moderator, which in turn lends itself to letting the site run itself in case the sysadmin workload grows beyond expected.

Now, Warg, I do not know what particular method you'd choose to re-implement this site, but from my perspective there are three choices:

1) Re-implement the current software stack (SMF and Aeva)
   -> Simply put the gallery files in the proper directory, import the database, change a few fields, and away you go.
   -> Probably the simplest and fastest way to get the site up and running in a new home
2) Write a database conversion script for a software stack of your choice
   -> Slightly more effort, but fairly easily doable
   -> You're on your own with this one :)
3) Write a custom site from ground up using the existing database and gallery files as base
   -> Most time-consuming option of the bunch
   -> I'd personally recommend against this as a phase-1 transition strategy

Under all three options you're left to design and implement your own theme. I'd also highly recommend that you devise your own registration agreement and site rules, albeit you are also welcome to use our current set of rules if you so choose; it would be good to have the new rules in place before the migration so that when the members reset their passwords on the new site they'll have to accept the new site rules.

Back to the community bit, I can see the community being able to help you with...

  • (A team of moderators can help with) site moderation
  • (The moderators can help) crafting a new user agreement and site rules
  • (The community at large can help) creating a new theme

In addition to above, we can share with you what our original roadmap for features and implementation was for this incarnation of EQFA: you will undoubtedly come up with your own roadmap, but you might be amused by seeing what direction we were planning on taking this place :)

Art and Elfquest / Re: Fate of EQFA
« on: January 14, 2012, 05:13:21 PM »
I'm also heartened to hear Maggie say that she would envision operating a group there with *strong* moderation.  I am ALL for moderation!  Strong moderators make the difference in making a group bearable to its members.

Heh, I do not envy anyone who will take on that mantle: it takes introspection taken to an art to foster positive community growth while not suppressing personalities different from your own. There's a fine line between strong moderation and stifling participation.

I'm glad I won't have to think about it soon :)

Art and Elfquest / Re: Fate of EQFA
« on: January 14, 2012, 03:54:24 PM »
From the slightly more practical side, my current thinking is that we're going to blank all the passwords and private messages from the database we'll hand over to Warg & Co., and we're also going to remove most of the custom columns except for the column that indicates whether the user is ok with seeing mature images.

I do not know if the new owner-operators of the site have any inclination to re-implement the maturity filter feature, but that column will do no harm under basic SMF+Aeva installation and will provide the option of implementing the maturity filter feature down the line.

Any objections or amendments to this?

Art and Elfquest / Re: Fate of EQFA
« on: January 14, 2012, 01:42:46 PM »
I'm game if everyone else is :)

Art and Elfquest / Re: Fate of EQFA
« on: January 14, 2012, 01:26:57 PM »
The server demands are pretty low: the 95 percentile traffic for the past 12 months is about 250kb/second, with occasional peaks to around 1.2Mb/second over 15-minute period.

We've seen spikes to around 80 legitimate requests/second, albeit that level of traffic happens very very seldom: the normal traffic is very low. The database has seen maximum of a little over 1k database requests/second, but that, again, happens very seldom.

All in all, this is a low-demand site. A dinky embedded appliance with an SSD could run it :)

Art and Elfquest / Re: Fate of EQFA
« on: January 13, 2012, 06:19:01 PM »
Something like could certainly work: the essence of EQFA is the community, not the site itself.

Whether or not that is a good idea is not really a question Foxeye or I can answer: it's the community that must decide what it wants to do. This thread seems like as good a place as any to hash it out, too.

Art and Elfquest / Re: Fate of EQFA
« on: January 13, 2012, 10:39:10 AM »
To follow-up on Foxeye's post about fake user signups, we have an automated system in place that checks new signups against botscout.com and stopforumspam.com databases, but we are also targeted by lots of spammers who do not use those login credentials on any other site -- and therefore there's a constant flood of malicious signups regardless of the automated checking :)

P.S. I can also help with the technical details if someone wants to take over the site. We have a fairly simple MySQL5 (admittedly with stored procs, but the need for those would go away if we drop a few columns from the database) and PHP5/FastCGI setup. Directory permissions are fairly locked-down on granular level, so you may need to be familiar linux filesystem permissions.

P.P.S. We are also occasionally targeted by DoS attempts -- albeit not very sophisticated ones, and not frequently. Being knowledgeable in writing automated firewall response rules would be helpful for would-be admins :)

Art and Elfquest / Re: Fate of EQFA
« on: January 13, 2012, 10:33:19 AM »
Also to clarify: the user passwords would need to be reset because we will have to blank the passwords in the database before passing the rest of the database to whoever would take over. This is, unfortunately, necessary in order to uphold the security of the user accounts.

Art and Elfquest / Re: 2012 Fan Calendar Guidelines
« on: November 20, 2011, 04:30:15 PM »
Copy the link in Kitt's post, and then when you click on the link and get the hotlink-prevented message, just paste the link again to your browser's address bar and hit enter. Should come up fine.

Chit-Chat / Re: Elfquest = anti male?
« on: November 19, 2011, 10:23:22 AM »
Oh, and this debate, along with the "are the elves hetero/gay/bisexual"-debate, would probably not even make sense to the elves.

Oh but I disagree. Or maybe I don't. The elves would find it great fun. They wouldn't understand why humans are getting all worked up about trying to figure them out, but they'd find the whole process awfully amusing.

Then they'd go, huh, humans have gone from trying to kill us to squabbling over trying to figure us out; won't somebody please break out the popcorn.

Art and Elfquest / Re: EQ.com down?
« on: September 13, 2011, 01:53:08 PM »
Worked for me. Mayb Internet weather?

Chit-Chat / Re: Fight Club
« on: September 13, 2011, 09:13:29 AM »
As the other admin, I am claiming my sovereign right to have the last word on this thread before closing it (rather than deleting it like Foxeye wanted to do).

There are many ways besides direct confrontation to express community hostility towards someone. Passive disapproval is often found in communities that strive to be extremely polite: in these communities the cultural and social values are imposed on the individual by leading questions, meaningful implications, and by innuendo. Stepping outside the norm is treated with deprivation of interaction, scorn, or both. I think you know what I'm talking about:

"You're not going to wear that, are you?"


BFF 1: "Hey, y'know, I saw Kaeliri pulled into a gun show yesterday!"
BFF 2: "No way! That's awful. And I thought he was such a level-headed guy."
BFF 1: "I know, right. I was thinking of going to his party, but now..."


"I'm sure you meant well."

You can imply all kinds of things, things that could be innocent in a different context or tone of voice, and leave someone wondering "am I crazy? am I crazy?" -- and then you can point back with a straight face say that you never said anything about them.

But I digress.

As Foxeye pointed out, some of you crossed the line from saying what you wanted in a community to saying what the community was about.

Speak your own mind; do not presume to speak mine. I do not agree with you.

A community on a site like this is continuously re-defined as new members sign up. The nature of a growing site is that no one member (or admin) gets to define what the community is about. A healthy community evolves organically as new members join and bring their own personalities to the mix. The existing members create the atmosphere that tends to attract like newcomers, but it is futile to try to dictate what the community is about because no one simple definition exists. At most anyone can hope to steer the interests of the members by creating opportunities for self-expression.

A community where someone attempts to dictate the nature of the community top-down, rather than letting the members' actions define it, is an unhealthy one. That is an anathema to both Foxeye and I.

The message about personal responsibility, by and large, is a good one. Let me be clear: Elfquest is not teletubbies and a degree of maturity is expected. EQ fans are generally, regardless of age, mature enough to fend for themselves, and over-protecting you from sharp edges does everyone a disservice. We will, however, support creation of an environment that is welcoming to every type of EQ fan, and this is one of the few areas where troublemakers will be dealt with swiftly and decisively.

I am closing this thread because the posts have devolved into repeating themselves and because we have the intel we sought for. We will endeavor to make the rant-section rules and guidelines visible to all, and will implement a self-controlled mechanism for getting access to it. If you have questions, feel free to PM Foxeye. Any thread created that continues this line of discussion will be moved to Grrrrr as the next thing either of us would post would include lots of extremely politically incorrect verbiage.

Behave yourselves*  :evilgrin

*except in Grrrrr


Art and Elfquest / Re: 2012 Fan Calendar Guidelines
« on: August 17, 2011, 08:35:42 AM »
The game just got bigger.

Art and Elfquest / Re: Trailer for the Final Quest
« on: July 24, 2011, 09:50:06 AM »
Elfquest 2011: Trolls vs. Zombies!
The Game Just Got Bigger.
(and it's freakin' Cutter out)

Chit-Chat / Re: Does this happen to you?
« on: June 25, 2011, 05:01:10 PM »
Except for the last part.

Chit-Chat / Re: Site Problems
« on: May 01, 2011, 01:15:06 AM »
We have re-enabled registrations.


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